Character Options

Morlanii NobleMorlanii Noble
Trade Road MerchantTrade Road Merchant
Tyro MechanicusTyro Mechanicus
Witch NeophyteWitch Neophyte
ArtificerArtificer
Masters of invention, using mechanical tools to channel arcane power.
BarbarianBarbarian
Resilient primal warriors, fuelled by unbridled rage.
BardBard
Versatile mages who weave spells from stories and emotions, often through music and song.
Blood HunterBlood Hunter
Learned and determined predators, willing to sacrifice their own vitality to exploit secretive blood magics.
ClericCleric
Conduits of divine magic, who use their power to fulfil a higher calling.
DruidDruid
Wise mages who revere and harness the formidable forces of nature to maintain its fundamental equilibrium.
FighterFighter
Skilled warriors who display an unparalleled mastery of weapons, armour and combat tactics.
MonkMonk
Enlightened ascetics, harnessing innate energies to unlock supernatural abilities.
PaladinPaladin
Blessed champions whose raw commitment to their oaths manifests divine power.
RangerRanger
Expert hunters whose deep bond with nature magically enhances their learned survival and combat skills.
RogueRogue
Resourceful and versatile masters of stealth, cunning and devastatingly precise strikes.
SorcererSorcerer
Powerful spellcasters, suffused by potent, inborn magic granted by bloodline or otherworldly influence.
WarlockWarlock
Seekers of knowledge and power defined by pacts with otherworldly beings made on the promise of powerful gifts.
WizardWizard
Scholarly mages whose formidable abilities are learned through intensive study of arcane texts and traditions.
BugbearsBugbears
Goblinoid bullies, born for battle and mayhem.
DragonbornDragonborn
A race of humanoid half-dragons, the product of alliances between Dragon- and Human-kind.
DwarvesDwarves
An ancient, proud and grudge-holding race of talented craftsfolk.
ElvesElves
Fey-touched cousins of humankind.
FirbolgsFirbolgs
Fey-touched giant-kin of the fungal jungles of Kharn.
GnomesGnomes
Conflict-adverse little folk with personalities larger than they are small.
GoblinsGoblins
A small but pervasive race of goblinoids with a universally poor reputation.
GoliathsGoliaths
Giantkin with stone-carved bodies and hearts infused with cold.
Half-ElvesHalf-Elves
The products of unions between men and elves.
Half-OrcsHalf-Orcs
The rare offspring of human and orc partnerships.
HalflingsHalflings
Affable and cheerful littlefolk who cherish the comforts of hearth and home.
HobgoblinsHobgoblins
Large and intelligent goblinoids vying for rank within their tribal legions.
HumansHumans
An adaptable, pervasive and diverse race.
KoboldsKobolds
Minute but aggressive dragon-kin, gently touched by the Underdark.
LizardfolkLizardfolk
Primitive, pragmatic and semi-aquatic reptilians of the Dovrok coasts.
MinotaursMinotaurs
Solitary, bull-headed humanoids who dwell in maze-like forests across Nurfel.
OrcsOrcs
A historically brutish threat to civilization, roaming the wilderness.
TieflingsTieflings
Human-born children of a tainted, hellish ancestry.
SieniSieni
A fungally-afflicated subrace of elves, native to Kharn.
UsminaiUsminai